Like Fallout 4, Diablo IV, and probably Borderlands 4 whenever that comes out, the sci-fi space opera action role-playing game Starfield is populated with enemies who always seem to have tons of good stuff in their pockets. And if you're like me, you take everything that isn't nailed down, keep the good stuff, and sell the rest so you always have cash when you need to buy health packs, bribe a bounty hunter, or have to buy a new spaceship.
But in Starfield, finding a store where you can sell excess loot can be harder than fighting an enemy who's thirty levels above you. Especially since the maps of the big cities aren't very helpful.
While the first store I found was in the first big city I visited, New Atlantis, I was never able to find it again, and it was only much, later, when I unlocked the ability to customize my ships, that someone told me there was another store near the landing pad. Though you'd never know it from its facade. (It also didn't help that most of my visits to New Atlantis dropped me off far from the port.)
Luckily, I did find some much earlier, and ones I could easily find again without much trouble.
They're called Sheppard's General Store and Rowland Arms, and they're located in Akila City, on the planet of Akila, which is located in the Cheyenne System. You can't miss it; Cheyenne is on the starmap to the right of both Sol (our system) and Alpha Centauri, which you'll end up in a lot.
Once on Akila, simply go through the city's main gate, and go down about a block. They're both on the left; if you reach the McDonald's, you've gone too far...and aren't in the game anymore; there's no Mickey D's in Starfield.
Now, it took me a while to find Akila. I was about seven hours into the game before I made my first trip. Once I found it, though, I was easily able to go back to sell off the weak guns, unnecessary space suits, and other junk I didn't need.
It was also helpful that, unlike the shopkeepers in Fallout 4, both Sheppard and Rowland usually have a good amount of cash on hand (though Rowland only buys guns and ammo).
Both shops also have workbenches so you can customize and upgrade your new guns and space suits.
One last note: Because you can never carry much stuff, either on your person or in the storage locker of your spaceship, you might be tempted just to drop things on the deck in the main cabin, thinking they'll still be there when you get back from your mission.
Don't. They will disappear from those spots after a while. And that's doubly true for the lower deck, the part you first go into when you walk up to your ship, where you click on the ladder to go into the main cabin or the cockpit.
While you're here, check out our full review on Starfield. If you're reading this, there's a pretty good chance that you already know it's really good.