Tips on building a great Far Cry 5 Arcade map
As we’ve already shown in our lists detailing some of the best solo/co-op and competitive multiplayer Far Cry 5 Arcade maps, the game’s creation suite has a lot of potential for those who want to make some truly stunning and inventive custom maps.
However, making a great Far Cry Arcade map is about more than just dotting a blank landscape with a few trees and buildings and calling it a day. Below, we have outlined some handy tips, tricks, and strategies which you can use to bring your personal Far Cry Arcade map to the next level.
Pick A Core Theme For Your Map
While this might seem like an obvious first step, it bears repeating, because of how important it is. Figuring out your map’s theme is about more than just deciding whether it will be snowy or sunny. Is it going to be a linear map where you have to get from point A to B, or will it be a more open area that lets you move around freely? Will the map be designed for player versus player combat, or do you plan to add in some NPC enemies for players to fight? Do you want players to have good sightlines, or should there be a thick fog that amps up the tension?
Now, you don’t have to plan out every meticulous detail about your map before you even boot up the map creation suite, but having a few core ideas locked and loaded can help to give your map focus. As you experiment with the various creation tools, you can totally change or add things on the fly, but always keep your original vision in mind. When you’re trying out other player-made maps, it’s often easy to tell which maps were constructed using a core vision, and which were just thrown together haphazardly.
Pay Attention To What Works (And What Doesn’t)
When making your map, you should take occasional breaks from the actual creation aspect to dive in and play the map yourself, especially if it’s a solo/co-op map. That pit full of rampaging yetis may seem like a dastardly challenge on paper, but if it feels more frustrating than challenging in practice, chances are that other players who try out your map will think the same thing. Having a strong vision for your map is good, but you also shouldn’t be afraid to improvise and switch things up when needed.
If your map is failing to find much of an audience, but you still believe it’s a good map overall, you could also try switching up the map’s intended audience. Obviously this wouldn’t work with every Far Cry Arcade map, but changing your map from a solo/co-op experience to a competitive multiplayer arena (or vice-versa) can help to breathe new life into your creation.
Textures And Depth Are Key
If there’s one thing that separates top-rated Far Cry Arcade maps from the rest, it’s that the best maps often utilize texture and depth to excellent effect. Giving your map the right texture is an important step in realizing your original vision, but that’s just one way to make your map feel more dynamic and alive. No matter how many different textures and props you use, it’s hard to make a map look interesting when it’s completely flat, which is why it’s also important to scale your map’s terrain to give it some depth.
Chances are that the map you envisioned in your mind isn’t completely flat, so go ahead and give it some hills, maybe add a river or two. Putting in the effort to shape your map’s terrain can be time-consuming, but any other players who give your finished map a spin will certainly notice and appreciate that added effort.
Think Carefully About Difficulty Level
If you’re making a solo/co-op map with NPC enemies, another element you should pay particular attention to is how difficult those enemies are to overcome. Being able to effortlessly mow through hordes of mindless baddies with a heavy machine gun and infinite ammo isn’t very fun, but neither is trying to take down an entire army of yetis with nothing but a bow and arrows. Remember that you can tweak not only how many enemies your map has and where they are located, but also their behaviors and routines. Think about how a typical player might approach the map and find ways to surprise them.
This is where trying the map out for yourself can help.
This tip can apply to competitive multiplayer maps as well. Crafting a good layout for your map is a solid first step, but you should also consider how easy it is to move around the map and what sorts of weapon loadouts players will have available to them. Once you’ve gotten all the details locked down, load up your creation with a few NPC enemies to simulate a real match, and see if there are any glaring flaws you should address. An all-shotguns-all-the-time deathmatch map may sound fun in theory, but you won’t know for sure into you play it for yourself.