Sony offers new details on PlayStation 5 including hardware, release date, ray tracing, and more
Online media platform WIRED dropped a bombshell this morning when it unveiled an interview with Sony Interactive Entertainment CEO Jim Ryan, officially revealing the highly anticipated PlayStation 5, as well as some of its most impressive new features. Sony also released its official announcement, simply pointing to the WIRED interview with a hyperlink.
For those of us dying to get to the juicy details, the interview is a lot to comb through. It's filled with contextual quotes from Sony execs, name-drops of some demos for upcoming titles, and even a little bit of theorizing. And while all that's great, we're all very impatient gamers who want to get to the good stuff. After all, the PlayStation 4 has been out for three years already. It's given us amazing titles like God of War (2018), Horizon Zero Dawn, and soon, The Last of Us Part II. After so many incredible blockbuster exclusives, we want to know what comes next, and we want to know yesterday. Luckily for all of us, Jim Ryan appears to have been in a particularly good mood, because he revealed a ton of info.
Here's everything you need to know:
Release date: PS5 will launch Holiday 2020
While the exact date wasn't revealed, Sony did say that it's scheduled to launch in 2020 during the holiday season, which is roughly a three month window. That's about as exact as we're going to get for now, as it's more than a year away.
Hardware: AMD locked and loaded
The PlayStation 5 will come equipped with an AMD Ryzen CPU and an AMD Navi-architecture graphics card. For context, AMD just released a new generation of Ryzen CPUs and Navi GPUs this summer.
The PS5 will natively support ray tracing
As a particularly juicy bit of information, Sony revealed that the Navi GPU will have ray tracing acceleration baked in to support the up-and-coming technology. This is particularly important, because so far, AMD has kept ray tracing out of its hardware, while Nvidia has already begun building it in with the RTX 20-series cards. This means that the PS5 version of the Navi GPU may be AMD's first attempt at ray tracing tech.
No more hard drive
In a very expected and not at all surprising move, the PS5 will abandon the traditional platter hard drive in favor of a solid state drive, or SSD.
Modular game installations
Using those new SSDs, WIRED claims that Sony will now support modular game installations, which essentially means you'll be able to install only portions of a game to decrease load times. For example, you'll be able to install just a multiplayer mode, or just the single player campaign. Something like that. WIRED didn't get too specific, meaning Sony probably hasn't unveiled the official purpose or functionality of the feature yet.
The system will include a standard optical drive, for those that do like to buy physical copies of games. That optical drive will be able to play Blu-ray disks in 4K video.
All-new and intuitive UI
The PS5 will do away with the "go back to the menu, see what friends are doing, open game, go back to menu, join friend's game" model. Instead, according to WIRED, you'll be able to seamlessly check your friends' status, join their games, or do whatever else from anywhere on the console using a new UI design.
Mysterious new controller
WIRED was careful to mention that Sony remained mum on the console's controller, but, using historical context clues, we can safely assume it'll be called the DualShock 5, as WIRED explains that it looks an awful lot like the DualShock 4. A couple of key features were highlighted, too, including new-and-improved haptic feedback and adaptive triggers. The new feedback can be utilized in different ways, but WIRED says it made driving a car over dirt and then on a road feel very different. And the triggers can apply tension to make things like pulling a trigger or drawing a bow feel more realistic and satisfying.
That's everything we were able to pick apart. If we missed something, let us know in the comments.