More Xbox Series X details shared, Smart Delivery feature announced

Ever since its announcement back in December, we’ve wanted more information about Xbox Series X. We’ve been getting a bit here and there since then, but this week Phil Spencer gave a nice chunk of info of what to expect when the console launches later this year.

In a post on the Xbox News blog, Spencer said Xbox Series X will tout a custom designed processor using AMD’s Zen 2 and RDNA 2 architecture, giving it four times the processing power of Xbox One, allowing the use of 12 TFLOPS of GPU performance, four times more than Xbox One X and eight times more than original Xbox One.

Xbox Series X will also tout Variable Rate Shading (VRS), a patented feature that allows for more stable frame rates and higher resolution. In addition, hardware accelerated DirectX Ray-Tracing, which offers dynamic and realistic environments in games, will be a feature on the console.

Spencer also explained how Xbox Series X will improve game loading with SSD storage, Quick Resume will allow players to hop back into games quickly, improvements on latency between wireless controller and console, HDMI 2.1 innovation, and 120 fps support.

One of the more interesting announcements in the blog post is “Smart Delivery,” a feature where players don’t have to worry about buying multiple versions of a game to play on Xbox One or Xbox Series X.

“This technology empowers you to buy a game once and know that – whether you are playing it on Xbox One or Xbox Series X – you are getting the right version of that game on whatever Xbox you’re  playing on,” Spencer said. “We’re making the commitment to use Smart Delivery on all our exclusive Xbox Game Studios titles, including Halo Infinite, ensuring you only have to purchase a title once in order to play the best available version for whichever Xbox console they choose to play on. This technology is available for all developers and publishers, and they can choose to use it for titles that will be release on Xbox One first and come to the Xbox Series X later.”

CD Projekt Red is the first third-party publisher to announce use of this technology with Cyberpunk 2077.

To read the blog post in full, check out Xbox News.