Heads up: You can only lower the difficulty in Fire Emblem: Three Houses

The Fire Emblem: Three Houses craze is in full swing, and just like every Fire Emblem release for the past several years, players are already rushing to change their game's difficulty. We've all been there—either the combination of Easy and Casual are just way too easy and casual than you thought, or the combination of Hard and Classic is a bit too punishing. So, you've turned to the internet to help you out. In recent Fire Emblem titles, there was an option for at least lowering the difficulty after starting, so where is it in Three Houses?

Unfortunately, for certain players, it's nowhere. In this entry of the Fire Emblem franchise, it's impossible to change your game's difficulty partway through if you're on Normal. You can, however, lower it if you're playing at the Hard difficulty. If you want a higher difficulty, you'll have to start a new save file. While that may suck for some, it does add a certain amount of weight to your choices in the game.

If the game's too hard, and you can't outthink a certain battle—you're in a tight bind. To avoid situations like that, we're going to provide you with some beginner's tips for overcoming some of the game's early obstacles, in as vague a way as we can in order to avoid spoilers.

Lower the difficulty in the menu (but you have other options)

If the game is too easy for you, there aren't many things you can do to make the game more difficult, aside from skipping all side missions and lectures so your units maintain lower power in the face of danger. But that can seem pretty unintuitive and less fun, but still, it might be your only option. You can also intentionally take less units into battle, and you can make sure none of them have Battallions equipped to help out. For making the game easier, however, you can lower it simply by opening your menu using the X button and changing it in Options. If you don't want to necessarily give up on Hard mode just yet, though, you just have to play the grinding game.

Amping up unit power is always a surefire way to crank up the ease of playing a game. You can strengthen your units in a number of ways, including new classes, lectures, and, most importantly, side missions. On your days off, when you're given the option to decide what to do with your day, this is your chance to beef up your squad. Choose to battle, and find any combat mission that doesn't require an action to use. You can take part in those missions an endless number of times before choosing to stop by doing a mission that actually requires a spent action. By doing this, you can set goes for yourself, such as "I'm not advancing to the next week until these two units are upgraded," or something along those lines.

Don't forget the basics, either. Pay attention to weapon weaknesses, and always outfit your troops with specialist weapons, like those used for smashing armor or destroying mounts. Another fundamental is relationship support. You may care less in this game how your units get along, because you can't pair them off and train up their babies anymore, but the higher two units' support rating is, the more benefits they'll get in combat when next to one another. Those benefits can make a fight significantly easier.