EA makes more changes to Star Wars Battlefront II after Reddit backlash
While early reports suggest that Star Wars Battlefront II’s story campaign and multiplayer component are both very solid from a gameplay perspective, a looming specter has hung over the upcoming game as of late, a specter in the form of concerns surrounding multiplayer unlocks and progression. Alongside the more general worries of randomized loot boxes, fans are now concerned by reports that suggest as many as 40 hours of playtime are required to unlock certain multiplayer heroes, and EA’s official response to the matter this past weekend did nothing but add fuel to the fire.
Early access players found out that multiplayer heroes in Star Wars Battlefront II must first be unlocked before they can be used in actual matches, and the in-game credit price for unlocking some of the heroes was staggeringly high at 60,000 credits for some heroes. However, there’s an option where you can outright pay to unlock the heroes without the grind. Fans naturally voiced their assumptions that it’s yet another ploy for EA to wheedle money out of them.
When a member of EA’s community team responded directly to a complaint thread on Reddit, to say that they got a bit of pushback would be a gross understatement.
As of the time of this writing, the EA comment had more than 675,000 downvotes, becoming the most downvoted comment in Reddit history. Here’s the full comment for context:
“The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. Among other things, we're looking at average per-player credit earn rates on a daily basis, and we'll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.
We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.
Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can.”
Unsurprisingly, there’s been a huge backlash since EA’s response and EA responded with even more changes to the game. Star Wars Battlefront II developer DICE put up this blog post in which it said it will be drastically cutting the credit prices for all multiplayer heroes in response to the Reddit backlash. More popular heroes will still take a little time to unlock, but it will be a lot less time than it was before the changes.