Crafting will be optional in Fallout 4
When Bethesda revealed Fallout 4’s robust crafting system, some fans worried that utilizing the system would be required in order to experience everything the game has to offer. Bethesda recently took the time to assure fans that crafting is entirely optional, though the benefits might be too good to ignore.
Fallout 4’s crafting system will allow players to build and modify weapons in addition to gathering, creating and placing environmental objects in order to construct buildings and furniture. While the crafting system will be very robust, players don’t have to use it if they don’t want to according to Bethesda’s Pete Hines:
"It’s a completely optional, freeform thing that you can do, if that’s what you want to do. If you don’t care about that and you just want to play quests and play side quests, and finish the main quest and that sort of thing then you can just ignore all of this . Or do as much or as little as you want.”
While the crafting is optional, it has many benefits, some of which might not be immediately apparent. The world will dynamically react to the structures you build. So, for instance, if you take the time to create a small village, merchants might come and set up shop, creating an entirely new source from which the player can gain resources.
Just how robust Fallout 4’s crafting will be is something we’ll have to wait until November 10 to find out when the game launches for Xbox One, PlayStation 4 and PC.