Bethesda at E3 2017: Fallout VR and Wolfenstein II highlight a big night
Bethesda's E3 2017 event was all themed as an amusement park called Bethesdaland, and the company actually made a mini theme park right in downtown Los Angeles. Fans had a chance to check out areas themed around some of the company's biggest games before heading to the stage for the main event.
You can watch the full reveal event below. Read on for our recap of all the highlights.
Fallout VR and Doom VFR
Bethesda began the press release with their widely expected yet highly anticipated VR conversions of two of their flagship titles. Both Doom and Fallout 4 are getting the VR treatment, and that sounds fantastic. Judging by the rendered Vive, it may be exclusive to that platform, but those details remain to be seen.
Bethesda did not specify if these were entirely new experiences separate from the campaigns we are familiar with, but it was mentioned that Fallout 4 will be the first fully explorable open world in VR. The implications of that are very exciting.
Some industry insiders are predicting Fallout 4 VR will be a very big deal, perhaps on the scale of Mario or Pac-Man for virtual reality gaming.
Doom looked great as well, though it looks to be a different take on the single player campaign. Perhaps some sort of prequel? Either way, ripping and tearing until it is done in a whole new dimension is an immensely satisfying prospect.
It will be interesting to see how they handle movement in these games, as that’s often the biggest roadblock in VR titles. We'll have a chance to go hands-on with the VR titles later this week, and we'll report on what we find as far as movement goes.
The Elder Scrolls Online
The conference then moved on to The Elder Scrolls Online, and recapped how excited everyone is that we can return to Morrowind. Certainly good news for MMORPG fans. They briefly hinted at two more content releases; Horns of The Reach and Clockwork City, which I can only assume is Dwemer based.
Bethesda then touched on their new mod project, Creation Club. It sounds suspiciously like they are going to sell us mods that have been created by themselves or trusted partners, but at least that ensures compatibility. Mods on consoles are still new, so it’s interesting to see the concept progress. It seems like making consoles more like PCs is all the rage in 2017.
Switch It Up
They talked briefly about a Skyrim expansion for their CCG Elder Scrolls Legends, and then showed some interesting footage of the Nintendo Switch port of Skyrim. It looks as though there will be motion controls and Amiibos supported, which might provide an interesting twist on the legendary six year old game. It’s hard to imagine there are people who haven’t played Skyrim, but maybe now is the time.
Expansions And Sequels
In Dishonored 2 news, it looks as though we’re getting the first round of DLC. Death of the Outsider introduces some new characters in a remarkably well put together trailer that’s certainly worth watching. Arkane’s stylish attention to detail is on full display, and we’re looking forward to seeing what this expansion has to offer.
Quake Champions also got substantial coverage, with plenty of throwbacks to the legacy of the original E-Sports legend. It looks like Bethesda is trying to cover all their bases here; VR, single player, multiplayer, and e-sports.
Never one to stray too far from single player experiences, Bethesda also debuted a trailer for The Evil Within 2. It’s a remarkably sophisticated trailer that certainly raises more question than it answers, but it’s absolutely worth checking out.
It’s coming out on Friday the 13th of October 2017.
Shinji Mikami fans are sure to have a lot to say about this one. Let us know your thoughts in the comments.
A Colossus Is Born
Lastly, Bethesda showed off one of the strangest, and most compelling games of the evening. Wolfenstein II: The New Colossus looks like a very good looking classic FPS with a fascinating focus on not only creating an interesting alternative World War II outcome, but subverting expectations with humor and clever writing.
This looks like a substantial shift from the typical straight laced, brooding World War II games we’re used to, and it will be awesome to see if this risky twist to an important IP pays off.